Dungeon Rampage Best Builds for Every Hero
These allocations come from a Steam Community guide updated on 4 November 2026. They are community-reported starting points, not official formulas or guaranteed meta rankings. Numbers are listed in the guide’s stat order and should be rechecked after balance patches.
Berserker, Ghost Samurai, and Dragon Knight
The defensive Berserker spread sacrifices direct melee investment for fury, health, and defense. The campaign alternative moves points into damage. Ghost Samurai’s two examples trade raw melee or health for movement, while both Dragon Knight versions prioritize melee and speed.
- Berserker — crowd control
- 0 Melee / 50 Fury / 75 Health / 75 Defense
- Berserker — campaign
- 50 Melee / 75 Fury / 75 Health / 0 Defense
- Ghost Samurai — default
- 50 Melee / 75 Spirit / 0 Movement / 75 Health
- Ghost Samurai — quick step
- 0 Melee / 75 Spirit / 75 Movement / 50 Health
- Dragon Knight — default
- 75 Melee / 75 Speed / 50 Health / 0 Mana
- Dragon Knight — push
- 75 Melee / 50 Speed / 75 Health / 0 Mana
Ranger and Vampire Hunter
Ranger has the widest set of examples in the cited guide. Choose based on the weapon and whether constant repositioning matters more than attack output. Vampire Hunter’s choice is clearer: trap investment for the default setup or shooting and health for a crossbow-oriented version.
- Ranger — default
- 75 Shooting / 75 Speed / 0 Movement / 50 Mana
- Ranger — support
- 75 Shooting / 50 Speed / 25 Movement / 50 Mana
- Ranger — shortbow
- 75 Shooting / 0 Speed / 75 Movement / 50 Mana
- Ranger — rush
- 0 Shooting / 75 Speed / 75 Movement / 50 Mana
- Vampire Hunter — default
- 50 Shooting / 75 Regeneration / 75 Trap / 0 Health
- Vampire Hunter — crossbow
- 75 Shooting / 75 Regeneration / 0 Trap / 50 Health
Sorcerer, Battle Chef, and Pyromancer
The Sorcerer choices shift 25 points between magic and mana regeneration. Battle Chef can lean fully into cooking, support regeneration, or abandon cooking for melee. Pyromancer’s aggressive version trades the default build’s health for maximum burst.
- Sorcerer — default
- 75 Magic / 50 Mana Regen / 75 Clockwork / 0 Max Mana
- Sorcerer — support
- 50 Magic / 75 Mana Regen / 75 Clockwork / 0 Max Mana
- Battle Chef — default
- 0 Melee / 75 Cooking / 75 Health / 50 Regeneration
- Battle Chef — support
- 0 Melee / 50 Cooking / 75 Health / 75 Regeneration
- Battle Chef — melee
- 75 Melee / 0 Cooking / 75 Health / 50 Regeneration
- Pyromancer — default
- 75 Burn / 0 Burst / 50 Mana / 75 Health
- Pyromancer — terminator
- 75 Burn / 75 Burst / 50 Mana / 0 Health
How to test a build responsibly
- Record the game version and hero level.
- Keep the same weapon and dungeon while comparing allocations.
- Measure clear consistency, deaths, and resource downtime—not only peak damage.
- Test solo and co-op separately.
- Respec only when you can afford to compare several full runs.
Quick answers
What is the best Ghost Samurai build?+
A current community guide suggests either 50 Melee / 75 Spirit / 0 Movement / 75 Health or a quick-step version with 0 / 75 / 75 / 50. Neither is an official ranking.
Are these official builds?+
No. They are clearly labeled community allocations from a Steam guide updated on 4 November 2026.
Will builds change?+
Yes. Balance patches, weapons, party roles, and player execution can change which allocation performs best.
Dungeon Rampage Remastered: S9, S3 · 4 November 2026.
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